• Conferência de Ciências e Artes dos Videojogos

    The conference is organized by the Universidade Lusófona de Humanidades e Tecnologias and the Portuguese Society for Videogames Sciences (SPCV). The main objective of this conference is to promote the scientific culture, research and the video game industry in Portugal, emphasizing several different subjects.

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  • ResponSEAble

    How can we encourage Europeans to take a closer interest in their oceans and to treat them with greater respect and understanding? That’s the over-riding objective of ResponSEAble, an ambitious, 15-partner project. Our project is funded by Horizon 2020.

    Official Site

  • Innovamuseum

    In_NovaMusEUm: Museums come back to the local community through Art&Food – the main objective is to help strengthen the capacity to attract new audiences of European museums located in peripheral areas, through activities of audience development related to Art&Food, transnational mobility and trainings for artistic curators and museum directors. Our project is funded by Creative Europe Program.

    Official Site

  • Conferência de Ciências e Artes dos Videojogos
  • ResponSEAble
  • Innovamuseum
  • International Journal Stereo & Immersive Media: Issue no.1 just published!

    IJSIM Vol.1 Issue no.1 Table of contents (1)

    The editors are pleased to announce the publication of the very first issue of the International Journal on Stereo and Immersive Media (IJSIM). We appreciate your contribution in the reviews for this issue.

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    Videogames2017 – Call For papers

    Videogames2017 – Call For papers

    Join us on November 23-24, 2017, for the Conference of Science and Arts of Video Games. This event aims to bring the contributions of the academy and industry together, to establish a common ground in game studies.

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    CALL OF ARTICLES | MEDIAPOLIS MAGAZINE | “MEDIA, COMMUNICATION AND GENDER”

    CALL OF ARTICLES | MEDIAPOLIS MAGAZINE | “MEDIA, COMMUNICATION AND GENDER”

    Among the diversity of dissonant discourses now conveyed by the media, it is common to read or hear about how the condition of women has made considerable progress, both inside and outside the private sphere, at the same time as the media imaginary populates the public space images that sexually intensify women.

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  • Oficinas criativas + Dia Aberto no Museu Bordalo Pinheiro, com Universidade Lusófona

     

    No dia 13 de outubro, entre as 9h30 e as 18h00, o Museu Bordalo Pinheiro abriu portas a todos os estudantes que pretenderam participar nas oficinas, mostras e visitas guiadas de um programa diversificado que alia tecnologias digitais, novas formas de expressão artística e conhecimento da obra de Bordalo Pinheiro.

    O Dia Aberto às Universidades resultou de uma parceria entre o Museu Bordalo Pinheiro e a Universidade Lusófona no âmbito do projeto In_Nova MusEUm.

    O Dia Aberto às Universidades encerra o conjunto de iniciativas que tiveram lugar ao longo de 2017, no âmbito deste projeto.

    A Universidade Lusófona preparou oficinas de impressão 3D e impressão direta, sessões de filmes 360º, documentários feitos com smartphone, e demonstrações de filmes realizados no curso de animação digital.

    Os eventos e exibições decorreram em diferentes espaços do Museu Bordalo Pinheiro, que ofereceu visitas guiadas ao longo da tarde.

    A arte de Bordalo Pinheiro é prolífera em obras que evocam comida e gastronomia, desde as célebres cerâmicas a menus de banquetes. O Dia Aberto às Universidades insere-se no objetivo de atrair ao museu o principal público-alvo de In_Nova MusEUm, as pessoas entre os 18 e os 35 anos.

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    International Journal Stereo & Immersive Media: Issue no.1 just published!

    IJSIM Vol.1 Issue no.1 Table of contents (1)

    Os editores têm o prazer de anunciar a publicação da primeira edição do International Journal on Stereo and Immersive Media (IJSIM). Agradecemos a sua contribuição nas revisões para este problema.

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    Quatro novos projectos aprovados no CICANT

    O CICANT viu nos últimos dois meses quatro novos projectos serem aprovados quer por organismos nacionais quer por organismos internacionais.

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Introducing CICANT

The Centre for Research in Applied Communication, Culture, and New Technologies is one of four poles from CIC.Digital and results from the combined efforts of all teachers in the School of Communication, Architecture, Arts and Information Technologies towards the goal of creating an autonomous research unit which will allow for the integration and harnessing of all the research activities conducted within the school.

Our Research

This unit promotes theoretical and applied research on all its subject areas, particularly focusing on knowledge transfer and exchange with industry and similar centres in Portugal and in Europe. CICANT aims to bring together theoretical and applied research on technology, society and contemporary subjectivity. Futher, one of primary goals is to create a common space that can nourish interdisciplinary research between the arts, social sciences and information technologies.

Ongoing projects

Comunimedia
Prodigi
Evolutio
MediaCult-PT
Modelação de Utilizadores e Audiências
Digital Media
ADOPT-DTV
Audiovisual Strategic Business Planning
Envolvimento Cívico Feminino
A influência da publicidade nas Crianças

Support and Partners

Universidade Lusófona
ECATI
FCT
FNAC

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