Videogames2017 – Call For papers

Join us on November 23-24, 2017, for the Conference of Science and Arts of Video Games. This event aims to bring the contributions of the academy and industry together, to establish a common ground in game studies.

The conference is organized by the Universidade Lusófona de Humanidades e Tecnologias and the Portuguese Society for Videogames Sciences (SPCV). The main objective of this conference is to promote the scientific culture, research and the video game industry in Portugal, emphasizing several different subjects:

  • Art, Aesthetics and Design of Digital Games
  • Game Studies
  • Game Development
  • Game-based Learning
  • Immersion and Presence in Videogames

The Conference of Science and Arts of Video Games will be held at the Universidade Lusófona de Humanidades e Tecnologias – Lisbon, and will feature the most prominent research works in the field, with some of the most relevant keynote speakers. We hope you can join us!

Deadlines:

  • Proposals submission: October 15, 2017
  • Notification of acceptance: November 5, 2017

vj2017.ulusofona.pt/en

Ongoing projects

SP Smart Media
In_NovaMusEUm
GAMILearning
ResponSEAble
KINO EYES
Essemble
DOC Nomads
MIA – Media in Action
Delivering Repeated Health Messages through Digital Media to Increase Physical Activity in Dialysis Patients
Improving Prenatal Health Communication: Engaging Men via e-Health

Support and Partners

Universidade Lusófona
ECATI
FCT
FNAC

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