The goal of the “FilmTerm” project is to create an audiovisual multilingual film art term base, merge international film terminology expertise, prior research and audiovisual examples, unify production standards for creating the audiovisual examples, determine the common features in the film terminology of the partner school countries and map out the differences, develop and put into practice a term base viewing web-platform which would take into account the nature of film art and the requirements of a film school (e.g. would enable displaying of audiovisual examples, the creation of illustrative lecture materials, gamified study materials and tests).
The project will address several inadequacies in the field of film terminology:
-The lack of terminological clarity, caused by the uneven fusion of traditions from different European and US practices of film making, research and criticism, is a common feature in most of the European countries. In the Baltic region the terminological confusion is even more prominent because of the historical influence of the Soviet film terminology.
-The terminological work is fragmented between various film schools and film industry organizations, without any obvious center. As a result, the schools and organizations tend to duplicate each other’s terminology work and the production standards for creating learning materials vary greatly between schools.
-Currently, the greater part of professional literature for film students in smaller European countries is in a foreign language. Textbook translations are infrequent and the creation of original learning materials is slow going.
-Commonly used term base platforms (e.g. Termeki, created by the Institute of the Estonian Language), although appropriate for general terminological work, do not take into account the nature of film art and the requirements of film schools, ignoring a strong need for embedding and/or viewing visual examples in the form of a short audio or video clip, photo or a schematic.
“FilmTerm” project will bring the film schools and film industry organizations of different countries closer together by creating a comprehensive audiovisual multilingual filmart termbase, aiding film students in their studies, making the exchange of lecturers and students more effortless, facilitating large-scale international projects, and contributing to the free movement of film professionals. Additionally, the film term database will aid carrying out collaborative projects in film research and theory, as well as writing and translating academic articles (and film criticism) and textbooks.
Furthermore, the project will provide a versatile termbase viewing platform tailored for film art terminology and the audiovisual examples. The innovative term base platform will enable the integration of the term base it to the film studies and also to web-based learning.
Thus, the Project aims to increase the quality of film education by facilitating cooperation and combining of resources between schools. It also brings the digital classroom to underprivileged – film art term base is an effortlessly implemented and free to use Open Educational Resource.
A multilingual terminology database will ensure the endurance of a national professional film terminology, preserving diversity without impeding collaboration.


Principal Investigator (PI): Manuel José Damásio

This project was selected to be funded in Erasmus Plus Programme


ULusófona Cooperativa de Formação e Animação Cultural (COFAC),
Metropolia University of Applied Sciences (MUAS)
National Film School of the Latvian Academy of Culture (NFS)
University of Tartu Viljandi Culture Academy

Media Literacy for Living Together

This action aims to foster media literacy for all, through a multi-stakeholder approach and a good-practices rationale, meaning documenting and evaluating all the process. Based on recent research evidence and theoretical conceptualization of media literacy as a fundamental requirement of citizenship and empowerment, this project emphasizes the key role of improving media literacy among youth and enabling them as agents of social change and inclusion of minorities, marginalized groups and online interest communities as part of the general public.

MILT team will design, implement and evaluate a pilot media literacy education project  with two main goals: a) to improve media literacy skills and competences among youth participants through on ground and online training, particularly in the areas of media comprehension and evaluation concerning fake news and media representations of body images, creative expressions through videogames and active participation in their community groups with a broader and critical understanding of the social, cultural and political contexts of communication in a growingly digital media environment;  b) to enable and support these youth participants to function as agents of change in their communities of proximity and communities of interest and friendship.

This pilot project will be implemented through evidence-based and youth-centered educational workshops and an online open knowledge platform. This platform with open educational resources will be made available to the public upon completion of the pilot project. The Youth participants in the action are from all partner countries, male and female, and they will be recruited from schools located in immigrant/refugee communities, degenerated neighbourhood or NGOs.  The project will provide training content, delivery methods, educational resources in the partners languages and supporting activities via an online and interactive open knowledge platform.

This pilot action intends to reach directly 75 youth and 150 adults or youth and indirectly about thousands of social network friends.


Principal Investigator (PI): Maria da Conceição Gonçalves Costa

This project was selected to be funded in Media in Action Program – European Commission.

REF: LC – OO865164 – MILT

Game-Based Learning for Deaf Students

The GBL4deaf research main goal is to assess the potential of digital games in teaching mathematics to deaf children, students of the 2nd and 3rd cycle of Basic Education. The following specific objectives are: a) assess the efficacy of video games for learning mathematics in deaf children, through a comparative research design, using intrasubject comparisons (baseline and endline) and inter-subject comparisons (control group and experimental group); b) Longitudinally analyse the process of learning mathematics in deaf children; c) to measure the engagement of videogames usage for learning; d) to develop a serious game in a user-centred approach.d) To disseminate the results for all stakeholders involved in deaf children education: Policy makers, Eduactors, Families, Associations, media and general Public

Principal Investigator (PI): Maria da Conceição Gonçalves Costa

Co- Principal Investigator (Co-PI):  José Carlos Santos Neves

This project was selected to be funded in the last FCT 2017 Call for SR&TD Project Grants.



Branding of Portugal’s ‘Sea Museums’ for a Sustainable Competitive Ecosystem: Audience Development Model for Small Museums

Research, evaluation, and testing, in a lifelong training and co-innovation partnership with a sample of ‘Sea Museums’ in the Azores, Madeira, Lisbon, Centre, Alentejo and Algarve, of an audience development model for small museums based on the integration of museum branding, visitor experience design, digital marketing and colletive brand. Evaluation of museums’ assets and management practices, development, test and dissemination of a brand management model for small museums and ecosystem. Isolation, management instability, lack of financial resources, low level of professionalism in audience development are challenges facing small museums in Europe. The ‘Sea Museum’ concept incorporates the Discoveries, seafaring, fishing (whale, cod, costal) , ways of life, technologies, architecture, boat building, fine arts. MUSAL fits the maritime heritage and integrated territorial objectives of the National Strategy for the Sea 2013-2020.

Principal Investigator (PI): Maria Isabel Alves Duarte

Co- Principal Investigator (Co-PI):Nuno Cintra Coimbra Torres

This project was selected to be funded in the last FCT 2017 Call for SR&TD Project Grants.

Ref: LISBOA-01-0145-FEDER-029755


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