“Clifford: a pioneer photographer in Spain” conference by Rachel Bullough Ainscough

The Early Visual Media Lab and CICANT are pleased to announce the upcoming conference of the visiting researcher Rachel Bullough Ainscough on Charles Clifford named “Clifford: a pioneer photographer in Spain”, one the most renowned pioneer photographers in Spain. Rachel Ainscough (Universidad San Pablo CEU, Madrid) has a PhD in History of Art (photography) from the Universidad Complutense.

International Journal of Film and Media Arts – Vol. 4 No. 1 (2019): Flow and Archive

The digital turn has allowed television to be reimagined after the networked computers. Following the telephone and radio, the new paradigm inspiring the future of television are the networked computers, their social networks and the participatory visual culture established on the aftermath of the twentieth-century cultural industries. After the liveness and flow, definitional components of television, we are currently offered with DVR-mediated television experiences and collections of short videos that can be uploaded, viewed and shared by the viewer.


No contexto do procedimento concursal 2019, para a contratação de um doutorado(a) ao abrigo do artigo 19º do Decreto-Lei nº 57/2016, de 29 de agosto, alterado pela lei nº 57/2017, de 19 de julho, e ao abrigo do contrato-programa entre a FCT – Fundação para a Ciência e a Tecnologia, I.P. e a COFAC -Cooperativa de Animação e Formação Cultural crl, o Júri nomeado apreciou as seguintes candidaturas para contratação de Carreira de Docente Universitária doutorado:

ECGBL 2020 : 14th European Conference on Games Based Learning

The European Conference on Games Based Learning was established 14 years ago. It has been held in Austria, Scotland, Spain, Portugal, Germany, Greece, Norway and France to mention only some of the countries that have hosted it. ECGBL is generally attended by participants from more than 40 countries and attracts an interesting combination of academic scholars, practitioners, game designers and individuals who are engaged in various aspects of games-based learning and serious games. Among other journals, the Electronic Journal of e-Learning publishes a special edition of the best papers presented at this conference.

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