Videogames2017 – Call For papers
Join us on November 23-24, 2017, for the Conference of Science and Arts of Video Games. This event aims to bring the contributions of the academy and industry together, to establish a common ground in game studies.
The conference is organized by the Universidade Lusófona de Humanidades e Tecnologias and the Portuguese Society for Videogames Sciences (SPCV). The main objective of this conference is to promote the scientific culture, research and the video game industry in Portugal, emphasizing several different subjects:
- Art, Aesthetics and Design of Digital Games
- Game Studies
- Game Development
- Game-based Learning
- Immersion and Presence in Videogames
The Conference of Science and Arts of Video Games will be held at the Universidade Lusófona de Humanidades e Tecnologias – Lisbon, and will feature the most prominent research works in the field, with some of the most relevant keynote speakers. We hope you can join us!
- Proposals submission: October 15, 2017
- Notification of acceptance: November 5, 2017