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Media Arts Creative Industries and Technology
Artist, computer scientist, and digital animation researcher, his primary focus lies in exploring the representation of the human body through algorithmic processes. Read full bio.
Education
2014: PhD in Arts and Computational Technologies. Goldsmiths University of London, United Kingdom.
2006: Master's Degree in Arts Computing. Goldsmiths University of London, United Kingdom.
Main research interests
Crowd and group simulation, Generative and evolutionary art, Historical simulations, Procedural animation, Artificial-Life art, Performative and audio-walks