The Perfolab Lisbon was the first pilot initiative developed within the scope of the TRANSPER project, which has successfully concluded, marking a significant milestone in the project’s exploration of transdisciplinary learning methodologies in higher education.
Over the course of four intensive days, students engaged in experimental practices combining performance, video games, physical computing, and media ecologies. Through collaborative work, participants developed and presented site-based and site-responsive projects that critically examined the material infrastructures underpinning digital technologies and their impact on natural ecosystems.
As TRANSPER’s inaugural pilot, Perfolab Lisbon demonstrated the value of integrating performing arts with technological practices to foster critical reflection, innovation, and ecological awareness. By working across disciplines, students were encouraged to challenge dominant narratives of technological progress and to explore alternative ways of understanding digitalization as a socio-material and ecological process, rather than a purely technical phenomenon.
To know more about it, visit the project website here.