The first edition of The International Journal of Games and Social Impact has just been launched. This number is dedicated to studies presented at the 1st Games and Social Impact Media Research Lab Conference (GLOW2021), held online on October 22, 2021, by Lusófona University. The studies presented cover various themes related to the social impact of games and playful media, approaching issues that include fake news, museums, higher education, board game design, and moral complexity.
This edition is available here, in open access.
About the journal
The International Journal of Games and Social Impact (IJGSI) is a semiannual open-access publication for games research and critique on social change, inclusion, education and Human Rights. IJGSI was established in Lusófona University, by the Games and Social Impact Media Research Lab (GLOW) to research, discover, and foster links between games studies in academia and civil society through educational and knowledge exchanges.
This Journal is supported through Hei-Lab and CICANT research units as a strategy to foster multidisciplinary, fundamental, and applied research approaching the intersections between games and human activities.
published 04 January 2023
modified 03 October 2023