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Universidade Lusófona

Vol. 8 No. 1 (2023)

Interaction, Challenge, and Learning: Innovations in Gaming for Serious Purposes

Publication: June 2023

CONTENTS

Editorial

Games and Learning: Consolidating and Expanding the Potential of Analogue and Digital Games

Pedro Pinto Neves, Carla Sousa, Micaela Fonseca, Sara Rye

Full Papers

Modeling Urban Spaces with Cubes: Building analogue serious games for collaborative planning
Micael da Silva Sousa

Using Game-based Learning in Order to Enhance Decision Making Under Uncertainty
Dimitrios Lappas, Kotis Georgios, Panagiotis Karampelas

Beats & Units: A story-game design framework
Nelson Zagalo, Ana Patricia Oliveira, Pedro Cardoso, Mario Vairinhos

Game-Based Learning in Higher Education Using Analogue Games
Vicky Maratou, Filipe Luz, Yama Abdullahi, Raimonda Agne Medeisiene, Indrė Ščiukauskė, Rizos Chaliampalias, Achilles Kameas, Carla Sousa, Sara Rye

Game Player Types and its Influence on Game Dependency
Hee Jhee Jiow, Xing Yong Poh, Pauline Phoon, Nicholas Gabriel Lim

Full issue available here.