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2026
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2026
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Caldeira, S. P., Jorge, A., & Kubrusly, A. (2026). Platformized feminisms and social media ambiences. In Atmospheres and digital media (pp. 57-87). Bristol University Press. https://doi.org/10.51952/9781529252644.ch002
Castro, T. S., & Brites, M. J. (2026). Jovens institucionalizados e desconexão digital forçada. In Tecnologia digital e proteção de crianças, adolescentes e idosos (pp. 179-193). Editora Thoth.
Dennis, J. (2026). From participation to consumption?. In Scottish Parliament election analysis 2026 (pp. 35). University of Glasgow.
Jorge, A., Neto, F., Kubrusly, A., & Santos, E. (2026). Affective temporalities in pilgrimage. In Atmospheres and digital media (pp. 88-114). Bristol University Press. https://doi.org/10.51952/9781529252644.ch003
Jorge, A., Porfírio, F., Marôpo, L., & Dias, P. (2026). Moral and affective economies of sharenting by influencers and ordinary parents. In Transdisciplinary Perspectives on Sharenting (pp. 17-30). Taylor and Francis. https://doi.org/10.4324/9781003633495-3
Palazzo, N., & Cardoso, D. (2026). Why should the state recognize non-conjugal unions?. In What is a family? (pp. 115-137). Bristol University Press. https://doi.org/10.56687/9781529246360-012
Silva, I., Jorge, A., & Neto, F. (2026). Affective intensities of dis/connection in mourning. In Atmospheres and digital media (pp. 115-141). Bristol University Press. https://doi.org/10.51952/9781529252644.ch004
Sá, A., & Antunes, R. F. (2026). Sound-driven practices with digital 3D environments. In Audio-visualism . Routledge - Taylor & Francis Group.
Jorge, A., & Caldeira, S. P. (2026). Atmospheres and digital media. ,. https://doi.org/10.51952/9781529252644
Costa, C., Gonçalves, M., Nunes, I., & Fernandes, P. (2026). Game jams and game-making with a societal and cultural agenda for youth. In Proceedings of 19th Iberian Conference on Information Systems and Technologies, CISTI 2024 - Volume 4 (pp. 172-184). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-032-12885-0_16
Costa, P. R., Silva, E. J., Figueira, A., & Noversa, D. (2026). The impact of artificial intelligence in Portuguese higher education. In Communication and Applied Technologies (pp. 447-461). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-3-032-09911-2_44
Pereira, S., Marcos, A. F., & Ferreira, R. A. (2026). Na senda das dimensões da média-arte digital nas narrativas biográficas em Macau. In ARTECH 2025 - 12th International Conference on Digital and Interactive Arts . Association for Computing Machinery, Inc. https://doi.org/10.1145/3773699.3773720
Sousa, C., Casimiro, C., Léste, J. V., Sousa, M., Barros, J., Neves, P. P., & Luz, F. (2026). Inclusion and accessibility in modern board gaming. In Advances in Design and Digital Communication VI (pp. 371–385). Springer, Cham. https://doi.org/10.1007/978-3-032-13836-1_27
Brites, M. J. (2026). Rethinking news disengagement. Media, Culture and Society,. https://doi.org/10.1177/01634437261433208
Castro, T. S. (2026). Children's voices across time. Children and Society,. https://doi.org/10.1111/chso.70051
Dennis, J. (2026). From passive to active and back again?. Media e Jornalismo, 26(48). https://doi.org/10.14195/2183-5462_48_9
Flores, V. (2026). Imperial visions on tour. Early Popular Visual Culture,. https://doi.org/10.1080/17460654.2025.2605312
Lamy, S., Pereira, A. S., Taborda, C., Cerqueira, C., & Cruz, R. (2026). On/Offline–Communication practices used by Portuguese feminist groups. Feminist Media Studies,. https://doi.org/10.1080/14680777.2026.2633544
Mourão, M., & Macedo, I. (2026). Educar para o Cinema na Escola?. Sisyphus - Journal of Education , 14(1), 32-56. https://doi.org/10.25749/sis.43539
Rodrigues, C., Correia, M. V., Abrantes, J. M. C. S., Rodrigues, M. A. B., & Nadal, J. (2026). Applied Dynamic System Theory for coordination assessment of whole-body center of mass during different countermovements. Sensors, 26(3). https://doi.org/10.3390/s26030957
Sousa, C., Neves, P. P., Fernandes, P. M., Freire, J., Gouveia, P., Rodrigues, M., Dos Santos, T., Casimiro, C., & Luz, F. (2026). Neurodivergent-Focused game accessibility. Disabilities, 6(1). https://doi.org/10.3390/disabilities6010018
Jorge, A., & Caldeira, S. P. (2026). Introduction. In Atmospheres and digital media (pp. 1-29). Bristol University Press. https://doi.org/10.51952/9781529252644.int001
Angelino, F. J. A. (2026). AI as the question engine. ,.
Pina, S. (2026). Conceções de democracia, nação e socialismo na África de expressão portuguesa. ,.