Games and Social Impact Media Research Lab
Games and Social Impact Media Research Lab – GLOW – is a collaborative laboratory created as a strategy to aggregate projects based on the changing and inclusive potential of games.
Placed on a strong bond between game studies research and the civic society, GLOW intends to foster knowledge exchange in the field to maximize the impact of the developed projects to a broader range of target audiences, primarily the ones that are somehow underrepresented in the game development industry. The lab provides links to different non-commercial projects and games created through a person-centered framework, to foster social change in different areas such as inclusion, education or human rights. Moreover, the laboratory also intends to advance the existing knowledge regarding the relationship between games and social related outcomes, contributing to the production of evidence, new methodologies, and approaches in the field.
GLOW is part of the Film and Media Arts Department of the School of Communication, Arts and Information Technologies (ECATI), from Lusófona University. The research team is made up of researchers from different fields and research units of Lusófona University, including CICANT and HEI-Lab.
GLOW is part of the Film and Media Arts Department of the School of Communication, Arts and Information Technologies (ECATI), from Lusófona University. The research team is made up of researchers from different fields and research units of Lusófona University, including CICANT and HEI-Lab.
GLOW is also responsible for the publication of the International Journal of Games and Social Impact (IJGSI) <https://revistas.ulusofona. pt/index.php/ijgsi>